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  • 标题:Situated, embodied and social problem-solving in virtual worlds
  • 本地全文:下载
  • 作者:Andrew Cram ; John G. Hedberg ; Maree Gosper
  • 期刊名称:Research in Learning Technology
  • 印刷版ISSN:2156-7077
  • 出版年度:2011
  • 卷号:19
  • 期号:3
  • DOI:10.3402/rlt.v19i3.17114
  • 语种:English
  • 出版社:Research in Learning Technology
  • 摘要:Contemporary theories of problem-solving highlight that expertise is domainspecific, contingent on the social context and available resources, and involvesknowledge, skills, attitudes, emotions and values. Developing educational activitiesthat incorporate all of these elements is a challenge. Through case studies,this paper outlines how situated, embodied and social problem-solving activitieswithin virtual worlds can elicit responses that engage all facets of expertise.10.1080/21567069.2011.624172
  • 关键词:problem-solving; expertise; attitudes; emotions; values
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