摘要:The “Sport and Art: Dialogues” project was created in 2003 and has, as its main aims: a) to map out art work in which sport is depicted or represented; b) to discuss the intersemiotic dialogues that can possibly be observed between sports and different artistic manifestations; c) to develop didactic and methodologic strategies built from the dialogue between sports and other languages; d) to discuss the representations of sports in works of art. In this essay, we have aimed at presenting results from the experience of using computer resources to extend the range of the project’s aims, notably the building and feeding of a databank, which is considered a fundamental task in allowing for the efficacy, effectiveness, and effi ciency of our actions.
其他摘要:The “Sport and Art: Dialogues” project was created in 2003 and has, as its main aims: a) to map out art work in which sport is depicted or represented; b) to discuss the intersemiotic dialogues that can possibly be observed between sports and different artistic manifestations; c) to develop didactic and methodologic strategies built from the dialogue between sports and other languages; d) to discuss the representations of sports in works of art. In this essay, we have aimed at presenting results from the experience of using computer resources to extend the range of the project’s aims, notably the building and feeding of a databank, which is considered a fundamental task in allowing for the efficacy, effectiveness, and effi ciency of our actions. KEYWORDS: sports – arts – history.