摘要:Normal 0 21 false false false PT-BR X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Tabela normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:6.0pt; mso-para-margin-right:0cm; mso-para-margin-bottom:6.0pt; mso-para-margin-left:0cm; text-align:justify; text-indent:35.45pt; line-height:150%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} This paper reports a study about adding animation to interface in chatterbots , more precisely in the chatterbot HelpBot , which operates in the help context of interaction in collaborative ambients. This chatterbot uses the markup language of Artificial Intelligence (AIML) in its knowledge base. Some tecnologies of interface animation were studied and it is presenting a compative among these tools. The tool called Jmonkey was utilized to separates the bot´s conversations from the animation of graphical interface. Througth the aggregation of the graphical interface in the HelpBot , it was intended to simplify the interaction between users and the chatterbot , thus making the interface more attractive to conversations.