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文章基本信息

  • 标题:Cine e identidades virtuales
  • 本地全文:下载
  • 作者:Julia María Labrador Ben
  • 期刊名称:Arbor
  • 印刷版ISSN:1988-303X
  • 出版年度:2006
  • 卷号:182
  • 期号:722
  • 页码:883-892
  • DOI:10.3989/arbor.2006.i722.75
  • 语种:Spanish
  • 出版社:Consejo Superior de Investigaciones Científicas
  • 摘要:The subject is the ability the cinema has performed - since its very begining - as a creation instrument of national and transnational identities. In the first place, it covers Spanish cinema since 1938 and right after the end of the Spanish Civil War, II World War Italian-German cinema, Eisenstein’s, Leni Riefenstahl’s, Griffth’s and Ford’s cinema, the role American war and science fiction productions played, as well as the comedies dealing with the divided Berlin subject. The role of computers and video-games and the new cinema positionings that forecast the end of what is real, is studied through films such as Tron, The Lawnmower Man, Johnny Mnemonic, Ghost in the shell, Simone o Matrix.
  • 关键词:Cinema;Generation of signs of identity;Political and war propaganda;Cold War;Cinema and virtual reality;Computers;Videsgames;Cine;Generación de señas de identidad;Propaganda política y propaganda bélica;Guerra Fría;Cine y realidad virtual;Ordenadores;Videojuegos
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