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  • 标题:A case study of educational game design by kids and for kids
  • 本地全文:下载
  • 作者:Ahmet Baytak ; Ahmet Baytak ; Susan M. Land
  • 期刊名称:Procedia - Social and Behavioral Sciences
  • 印刷版ISSN:1877-0428
  • 出版年度:2010
  • 卷号:2
  • 期号:2
  • 页码:5242-5246
  • DOI:10.1016/j.sbspro.2010.03.853
  • 语种:English
  • 出版社:Elsevier
  • 摘要:AbstractThe purpose of this case study was to explore how children designed computer games as artifacts that reflected their understanding of nutrition. In order to accomplish this goal, we asked students to design educational games that would teach first graders about nutrition. The characteristics of the games, design strategies, and collaboration among students were examined. Results from three separate student cases are presented.
  • 关键词:Learning by design;game design;nutrition education;Constructionism.
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