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  • 标题:The Effects of Peer Scaffolding in Problem-based Gaming on the Frequency of Double-loop Learning and Performance in Integrated Science Process Skills
  • 本地全文:下载
  • 作者:Raheleh Rahmani ; Raheleh Rahmani ; Merza Abbas
  • 期刊名称:Procedia - Social and Behavioral Sciences
  • 印刷版ISSN:1877-0428
  • 出版年度:2013
  • 卷号:93
  • 页码:1994-1999
  • DOI:10.1016/j.sbspro.2013.10.154
  • 语种:English
  • 出版社:Elsevier
  • 摘要:AbstractThis study investigated the effects of peer scaffolding in inquiry-based games on the tendency to engage in double-loop learning and performance in integrated science process skills. Double-loop learning involves deep levels of engagement and exploration was hypothesized to enhance integrated science process skills among the players. Also, peer scaffolding was hypothesized to promote double-loop learning. A physics-based video game was chosen and a quasi-experimental study involving two intact fifth grade classes was employed. The findings showed that peer scaffolding significantly increased the engagement in double-loop learning and significantly improved performance in integrated science process skills.
  • 关键词:Peer scaffolding;problem-based gaming;double-loop learning;integrated science process skills
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