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  • 标题:Evaluating Game-based Learning Effectiveness in Higher Education
  • 本地全文:下载
  • 作者:Mazeyanti Mohd Ariffin ; Mazeyanti Mohd Ariffin ; Alan Oxley
  • 期刊名称:Procedia - Social and Behavioral Sciences
  • 印刷版ISSN:1877-0428
  • 出版年度:2014
  • 卷号:123
  • 页码:20-27
  • DOI:10.1016/j.sbspro.2014.01.1393
  • 语种:English
  • 出版社:Elsevier
  • 摘要:AbstractGame-based learning (GBL) has been widely utilized in various domains such as the military, education, marketing and advertising. Despite its popularity, an assessment of its effectiveness as a learning or a training tool is still unclear. Therefore, the main aim of this research work is to evaluate the effectiveness of using GBL in Higher Education. This paper briefly discusses a proposed research framework, the data analysis framework, some results obtained from a data collection activity, as well as a statistical analysis of the data.
  • 关键词:Game-based learning(GBL);Learner's background
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