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  • 标题:On the Effect of Playing Digital Games on Iranian Intermediate EFL Learners’ Motivation toward Learning English Vocabularies
  • 本地全文:下载
  • 作者:Nahid Shahriarpour ; Nahid Shahriarpour ; Zahra kafi
  • 期刊名称:Procedia - Social and Behavioral Sciences
  • 印刷版ISSN:1877-0428
  • 出版年度:2013
  • 卷号:98
  • 页码:1738-1743
  • DOI:10.1016/j.sbspro.2014.03.601
  • 语种:English
  • 出版社:Elsevier
  • 摘要:AbstractThe most important skill in learning English is vocabulary. Learners usually learn English vocabularies by means of rote learning, therefore; it can be so boring for them because there is lack of motivation for learners who want to continue memorizing vocabularies. Previous investigations show that game-based learning has had an important role in increasing the level of learning and has promoted imagination in learners. This study applies digital games to develop learning English vocabularies especially through video games. These days teenagers spend most of their time playing digital games; therefor, more attention must be centered on the use and effectiveness of digital games. It is useful that educators have more information about video games such as L.A.Noire. This digital game is very popular among teenagers; consequently, teachers can utilize this game as a strategy for teaching English vocabularies. This paper collected data by the use of two tools; interview and observation. There are interviews with teachers and students about their observations and reactions toward playing the digital game. Finally, it is believed that digital games do increase motivation in learners toward learning, consequently, changing the direction from rote learning to meaningful learning. Using digital games is one of the factors which make the learners interested and motivated.
  • 关键词:Digital games;Vocabulary Learning;L.A. Noire game;.
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