首页    期刊浏览 2024年11月23日 星期六
登录注册

文章基本信息

  • 标题:The Effect of Computer Games on Speed, Attention and Consistency of Learning Mathematics among Students
  • 本地全文:下载
  • 作者:Hojjat Mahmoudi ; Hojjat Mahmoudi ; Mohsen Koushafar
  • 期刊名称:Procedia - Social and Behavioral Sciences
  • 印刷版ISSN:1877-0428
  • 出版年度:2015
  • 卷号:176
  • 页码:419-424
  • DOI:10.1016/j.sbspro.2015.01.491
  • 语种:English
  • 出版社:Elsevier
  • 摘要:AbstractThis study examined the effect of computer games on increasing speed, attention and consistency of students in learning mathematics. The population of the study comprised of all first year male students of public schools of district one of Urmia City in the academic year of 2012-2013. Using multi-stage cluster sampling, at the result, one class was selected randomly to form the experimental group and other class as the control group. Toulouse – Pieron. (1986) attention test and a test of speed, endurance and mathematics achievement tests was used to assess research variables. The results indicated that computer games had a significant effect on increasing the speed and attention of the experimental group in mathematical calculations compared to the control group; however, the effect of computer games on math learning and stability of math learning was not significant. Results suggest that computer games can be used as training aid alongside teacher training.
  • 关键词:computer games;learning speed;learning attention;learning stability;mathematics.
国家哲学社会科学文献中心版权所有