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  • 标题:The Development of an Augmented Reality Game-based Learning Environment
  • 本地全文:下载
  • 作者:Ching Hui Chen ; Ching Hui Chen ; Chia-Huei Ho
  • 期刊名称:Procedia - Social and Behavioral Sciences
  • 印刷版ISSN:1877-0428
  • 出版年度:2015
  • 卷号:174
  • 页码:216-220
  • DOI:10.1016/j.sbspro.2015.01.649
  • 语种:English
  • 出版社:Elsevier
  • 摘要:AbstractAn increasing number of applications that use virtual reality technology have appeared in the classroom recently. Augmented reality (AR) uses humanized and interactive operations to allow students to learn from a total immersion experience. The market for keyboard- and mouse-based gaming is gradually being replaced by real-time interactive and sensory games. The application of AR technology can be seen in a variety of areas such as news, travel, sports, and commercials in which tangible and exciting experiences occur. Educators and technical developers are beginning to exploit the capabilities of AR technologies to enable new forms of learning in various fields. AR uses virtual objects that simulate a real environment and, if it can integrate image recognition and detection technology, its influence in gaming and education could be powerful. This study develops an AR system and tries to determine its advantage and drawbacks.
  • 关键词:Game-based Learning;Interactive Technology;Augmented Reality in Education
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