摘要:AbstractPolicy on inclusion in education lacks methodological frameworks and technological resources to assist students with disabilities during their teaching-learning process. This paper proposes a strategy to join interdisciplinary areas, such as education, game design and computer science, to enable affordable educational digital games development with natural and universal interface design. We also present the intended results we expected to achieve by using this interdisciplinary approach such as an educational game development based on natural user interface using Microsoft Kinect as an interaction device.