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  • 标题:The effect s of Color Contrasts on Users of Digital Environments
  • 本地全文:下载
  • 作者:Michael Brandse ; Kiyoshi Tomimatsu
  • 期刊名称:International Journal of Asia Digital Art and Design Association
  • 电子版ISSN:1738-8074
  • 出版年度:2015
  • 卷号:19
  • 期号:2
  • 页码:35-44
  • DOI:10.20668/adada.19.2_35
  • 语种:English
  • 出版社:アジアデジタルアートアンドデザイン学会
  • 摘要:In this paper, we examine the need for usability methods for game design and argue that we need to research ways ofguiding players through a digital environment, known as player guidance. We propose to do this through color, since it is acore component to any digital environment. In order to do this, we review the color contrasts as defined by Itten, J., in anexperimental setting to find out whether the presence of contrasts can influence either the decision making of a player orthe effects of the contrasts on the viewing behavior of a player. Furthermore, we examine the effects of two color circles,one based on CMYK values and the other based on RGB values, to see whether different color circles yield varying effects.The goal of this paper is to find out whether color is suitable for player guidance and, if it is, to distill new player guidancetechniques for use with game design.
  • 关键词:Visual Perception;User Experience Design;Interaction Design
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