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  • 标题:Generating 2.5D Character Animation by Switching the Textures of Rigid Deformation
  • 本地全文:下载
  • 作者:Yuki Morimoto ; Atsuko Makita ; Takuya Semba
  • 期刊名称:International Journal of Asia Digital Art and Design Association
  • 电子版ISSN:1738-8074
  • 出版年度:2019
  • 卷号:23
  • 期号:2
  • 页码:16-21
  • DOI:10.20668/adada.23.2_16
  • 语种:English
  • 出版社:アジアデジタルアートアンドデザイン学会
  • 摘要:We generated 2.5D animation from raster images, skeletal animation data, and other data formats. The input image of acharacter is divided into several parts with arbitrarily assigned joint positions. The joint positions in the motion data andadditional points are then applied as the control points of rigid deformation, generating a character animation. Geometricinterpolation is replaced by switching of the cell animation images. In experimental evaluations, our animation resultswere successfully generated without interpolation techniques, a large number of input images, and high editing costs forinterpolation. We also introduced a transformation content using the method, and confirmed the entertainment value of thecontents.
  • 关键词:2.5D cartoon model;bone animation;cel animation
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