首页    期刊浏览 2024年11月08日 星期五
登录注册

文章基本信息

  • 标题:Digital Games Based Language Learning for Arabic Literacy Remedial
  • 本地全文:下载
  • 作者:Noor Azli Mohamed Masrop ; Hafawati Ishak ; Ghazali Zainuddin
  • 期刊名称:Creative Education
  • 印刷版ISSN:2151-4755
  • 电子版ISSN:2151-4771
  • 出版年度:2019
  • 卷号:10
  • 期号:12
  • 页码:3213-3222
  • DOI:10.4236/ce.2019.1012245
  • 语种:English
  • 出版社:Scientific Research Publishing
  • 摘要:Digital gameplay is becoming increasingly prevalent. Its participant-players number in the millions and its revenues are in billions of dollars. As they grow in popularity, digital games are also growing in complexity, depth and sophistication. This paper presents reasons why games and gameplay matter to the future of education. Drawing upon these works, the potential for instruction in digital games is recognized. Previous works in the area were also analyzed with respect to their theoretical findings. Hence, the authors in this study propose some existing Arabic language learning games intended for education of children. The analysis result shows that the majority of Arabic language learning games are limited to alphabet content. The overall presentation lacks of quality in terms of graphics, animations, colors and voice-over.
  • 关键词:Digital Gameplay;Educational Games;Arabic Language;DGBLL Model;Gamification
国家哲学社会科学文献中心版权所有