首页    期刊浏览 2024年11月28日 星期四
登录注册

文章基本信息

  • 标题:COGNITIVE DIALOG GAMES AS COGNITIVE ASSISTANTS: TRACKING AND ADAPTING KNOWLEDGE AND INTERACTIONS IN STUDENT’S DIALOGS
  • 本地全文:下载
  • 作者:Adem Karahoca ; Ilker Yengin ; Dilek Karahoca
  • 期刊名称:International Journal of Cognitive Research in Science, Engineering and Education
  • 印刷版ISSN:2334-847X
  • 电子版ISSN:2334-8496
  • 出版年度:2018
  • 卷号:6
  • 期号:1
  • 页码:45-52
  • DOI:10.5937/ijcrsee1801045K
  • 语种:English
  • 出版社:The Association for the Development of Science, Engineering and Education
  • 摘要:This study introduces a system design in a form of cognitive dialog game (DiaCog) to support pedagogical factors and student learning model ideas. The purpose of the study is to describe how such a design achieves tracking and adapting students’ knowledge and mastery learning levels as a cognitive assistant. Also, this study shows alternative ways for supporting intelligent personal learning, tutoring systems, and MOOCS. This paper explains method called DiaCog that uses structure for students` thinking in an online dialog by tracking student`s level of learning/knowledge status. The methodology of computing is the semantic that match between students` interactions in a dialog. By this way it informs DiaCog’s learner model to inform the pedagogical model. Semantic fingerprint matching method of DiaCog allows making comparisons with expert knowledge to detect students` mastery levels in learning. The paper concludes with the DiaCog tool and methodologies that used for intelligent cognitive assistant design to implement pedagogical and learner model to track and adapt students’ learning. Finally, this paper discusses future improvements and planned experimental set up to advance the techniques introduced in DiaCog design.
  • 关键词:Student modeling;Cognitive Modeling;Cognitive Assistants;Cognitive dialog game;MOOCS
国家哲学社会科学文献中心版权所有