摘要:This paper presents a requirements engineering process for driving the design of new systems that will allow for enhancing 3D media productivity, for lowering the entry barrier in 3D media creation, and for innovative media forms across many media types. This work has been carried out with the perspective of enhancing recovery and transformation as the pandemic has driven many professionals in culture to zero income. Toward this goal, we perform a requirements engineering process based on the IEEE 830 standard for requirements specification. It allows us to elucidate system requirements through existing (AS-IS) and envisioned (TO-BE) scenarios affected by the latest trends on design methodologies and content promotion in social media. A total of 30 tools for content creation, promotion, and monetization are reviewed and 10 TO-BE scenarios were engineered and validated. The validation was performed through a survey of 24 statements on a 5 Likert scale by 47 individuals from the domains of Media, Fine arts, Architecture, and Informatics. Useful evaluation results and comments have been collected that can be useful for future systems design.