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  • 标题:Knowledge Management in the Esports Industry: Sustainability, Continuity, and Achievement of Competitive Results
  • 本地全文:下载
  • 作者:José Manuel Saiz-Alvarez ; Jesús Manuel Palma-Ruiz ; Herik Germán Valles-Baca
  • 期刊名称:Sustainability
  • 印刷版ISSN:2071-1050
  • 出版年度:2021
  • 卷号:13
  • 期号:19
  • 页码:10890
  • DOI:10.3390/su131910890
  • 语种:English
  • 出版社:MDPI, Open Access Journal
  • 摘要:The increasing popularity and exponential growth of esports as a worldwide phenomenon has created a whole new industry with important implications for the different key players in the value chain. The digitalization process, which accelerated after the global spread of COVID-19, has introduced a collection of exciting changes to content production and delivery, with the Internet as its fundamental pillar. Knowledge management in successful esports organizations can be associated with their sustainability, continuity, and achievement of long-lasting competitive results in this industry. From a descriptive standpoint, this paper aims to analyze the determinants that have advanced the esports industry, especially in Spain. To achieve this goal, a SWOT analysis is carried out to highlight the keys that have developed this industry. This research contributes to studying the economic impact and the strategies organizations should follow to guarantee their future. Recommendations for both the industry and public administrations are further discussed.
  • 关键词:esports; knowledge management; gaming; value chain players; strategies; Spain; SWOT analysis; Latin America
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