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  • 标题:Kahoot! as a Gamification Tool in Vocational Education: More Positive Attitude, Motivation and Less Anxiety in EFL
  • 本地全文:下载
  • 作者:Merve SERCANOĞLU ÖDEN ; Yusuf İslam BOLAT ; İdris GOKSU
  • 期刊名称:Journal of Computer and Education Research
  • 电子版ISSN:2148-2896
  • 出版年度:2021
  • 卷号:9
  • 期号:18
  • 页码:682-701
  • DOI:10.18009/jcer.924882
  • 语种:Turkish
  • 出版社:JCER
  • 摘要:This study aims to reveal the effect of the gamified response system, Kahoot!, on attitude towards the EFL course, motivation and exam anxiety. For this purpose, an embedded mixed design, in which quantitative and qualitative methods used together, was preferred. The study group consist of 88 ninth grade vocational high school students. Before the experiment, attitude, motivation and exam anxiety scales were applied to the experimental and control groups as pre-test. At the end of the experiment process; attitude, motivation and exam anxiety scales were conducted as post-tests to the experimental and control groups. In addition, the views of randomly selected students from the experimental group on Kahoot! application was examined. The results revealed that Kahoot! significantly increased the attitude towards the EFL course. Kahoot! increased EFL learning motivation and decreased exam anxiety, but this was not significant. Finally, it was revealed that the students thought Kahoot! as funny.
  • 关键词:Kahoot;Gamification;EFL;Motivation;Anxiety
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