期刊名称:Bellaterra Journal of Teaching & Learning Language & Literature
印刷版ISSN:2013-6196
出版年度:2021
卷号:3
页码:1-19
语种:English
出版社:Departament de Didàctica de la Llengua, de la Literatura i de les Ciències Socials
摘要:The Internet is a learning space that encourages new educational practices in which the use of media becomes a form of literacy. Learners in the 21st century have grown up with the Internet, new media and games which have revolutionized the way they interact and learn. Recognizing serious games, simulation and gamification as the main trends applied in the field of education, this article develops its theoretical involvement in media literacy, showing how digital mediatization is including games in its teaching-learning ecosystem. Through a meta-analysis based on the systematic review of scientific literature, it is concluded that the incorporation of playful experiences in media literacy is generated mainly in formal education where it is possible to promote collaborative activities which have impact on the creative development of students.