首页    期刊浏览 2024年10月05日 星期六
登录注册

文章基本信息

  • 标题:Redesigning for Accessibility: Design Decisions and Compromises in Educational Game Design
  • 本地全文:下载
  • 作者:Matheus Cezarotto ; Pamela Martinez ; Barbara Chamberlin
  • 期刊名称:International Journal of Serious Games
  • 电子版ISSN:2384-8766
  • 出版年度:2022
  • 卷号:9
  • 期号:1
  • DOI:10.17083/ijsg.v9i1.469
  • 语种:English
  • 出版社:Serious Games Society
  • 摘要:Accessibility in educational media focuses on removing barriers based on learners’ varied needs. In educational games, players’ diverse needs can impact a wide variety of design strategies. This study focuses on the process used by one design team to prioritize accessibility in the redesign of their older educational games, while creating a process to inform development of new games. The study provides a framework for thinking about games and accessibility vis-a-vis educational games, and documents an action research study with the development team of the Math Snacks project. Using a participatory and qualitative approach, researchers provide a description of the team redesign process to address accessibility: how the team reviewed accessibility gaps in their games; made specific design choices in redesigning for accessibility; and determined which actions could make the games more accessible. The work yielded a process other design teams can implement in their review of existing games.
国家哲学社会科学文献中心版权所有