摘要:This study aims to design a DPC (Digital Practicum Card) application in the practice of learning basic automotive subjects. The application made is a digital practicum tool based on AR (Augmented Reality). The method in application development uses the MDLC (Multimedia Development Life Cycle) model through six stages of the development process, namely: Concept, Design, Material Collection, Assembly, Testing,andApplication Distribution. The concept stage begins with the process of analysing the needs of automotive practicum learning, designing interfaces, developing 3D (Three-Dimensional) models with a blender, assembling applications with unity, testing systems,anddistributing digital practicum card applications. The DPC application helps students carry out virtual experimental exploration activities on basic automotive materials without being limited by spaceandtime, so that practicum learning becomes easyandcan improve the quality of learning. The results of limited application testing for mechanical engineering students show that the package (apk) of the digital practicum card application can be installed on an Android smartphone device, the camera can read markersandgenerate 3D models of automotive objects normally. In addition to testing from the hardwareandsoftware aspects, the DPC application can be used by mechanical engineering students as a practical toolandan average of above 80% states that DPC can be used easily,andas a fun automotive practicum learning tool.