期刊名称:International Journal of Advances in Engineering and Management
电子版ISSN:2395-5252
出版年度:2021
卷号:3
期号:6
页码:1917-1919
DOI:10.35629/5252-030623362347
语种:English
出版社:IJAEM JOURNAL
摘要:Virtual reality (VR) technology has been offered since the Seventies, it's turning into progressively subtle and value-effective. when years of hoopla, extended reality increased reality (AR), game (VR), and mixed reality (MR) has entered the thought. Commercially offered, comparatively cheap VR headsets transport wearers to different realities fantasy worlds, faraway countries, sporting events in ways in {which} among which even the foremost ultra-highdefinition screen cannot. throughout this paper a historical summary of the computer game is bestowed, basic language and categories of VR systems area unit listed, followed by applications of this technology in science, work, and amusement areas. associate perceptive study of typical VR systems is finished. All elements of VR application and interrelations between them area unit totally examined: input devices, output devices, and package. throughout this paper, we tend to argue that the data system analysis community offers a novel and valuable perspective on VR analysis, that this capability represents a logical extension of the add many IS analysis domains. Multimethodological approaches victimization each positivist and emerging views area unit required. A research framework which will be accustomed begin this work is delineate.