出版社:Japan Society of Physical Education, Health and Sport Sciences
摘要:The purpose of this study was to examine the impact of changes in scoring methods on game activities and technical requirements for small-sided games (SSGs). Twelve male college soccer players participated in the study (mean ± standard deviation [SD]; age: 20 ± 0 years; height: 172.6 ± 6.3 cm; weight: 68.7 ± 6.3 kg; athletic career duration: 13 ± 2 years). All participants played three-a-side games using 4 different scoring methods. The scoring method was set to 1 goal without shot zones (1G), 1 goal with shot zones (1Gzone), 2 goals without shot zones (2G) and 2 goals with shot zones (2Gzone). In games with shot zone conditions, only goals resulting from shots within the zone were allowed. SSGs comprised 6 min of game play, and the field dimensions were 27 m × 18 m. The scoring method significantly affected total distance in the movement category (1G, 606.2 ± 45.7 m vs. 2Gzone, 671.4 ± 41.6 m; P <0.05) and high-intensity running in the locomotor movement category (1G, 48.6 ± 21.5 m vs. 1Gzone, 91.2 ± 38.7 m; 2Gzone, 90.6 ± 33.5 m; P <0.05). In addition, the scoring method significantly affected the average number of shots per player in the technical actions category (1G, 3.9 ± 1.1 n; 2Gzone, 2.5 ± 1.4 n; P <0.05). These results demonstrate that organization of the shot zone resulted in an increase of highintensity running during SSGs.