首页    期刊浏览 2025年07月17日 星期四
登录注册

文章基本信息

  • 标题:Itch.io and the One-Dollar-Game: How Distribution Platforms Affect the Ontology of (Games as) a Medium
  • 本地全文:下载
  • 作者:Stefan Werning
  • 期刊名称:On_Culture
  • 电子版ISSN:2366-4142
  • 出版年度:2019
  • 卷号:8
  • 语种:English
  • 出版社:International Graduate Centre for the Study of Culture
  • 摘要:The article at hand outlines formal and media ontological implications of digital distribution by analyzing how independent game publishing platform Itch.io enabled ‘the one-dollar game’ as an emergent form of cultural expression. Production studies, particularly with reference to film, have investigated how new modes of production have shaped emergent genres and forms like chase scenes and location shooting; this article makes a similar case for distribution modalities. For that purpose, studies and creators’ accounts on the dis- tribution of literature (Carr, 2015), film (Meusy, 2002) and music (Anderton 2019) are adapted. Characteristic software affordances of Itch.io are analyzed to determine how the platform frames the selling and advertising of ‘disposable’ games. A corpus of almost 300 one-dollar games was compiled by scraping the Itch.io website. Through a comparative content analysis, several unique microgenres, most of which can only feasibly exist within this product category, as well as performative and simulational aspects of game publishing are studied. The findings are related to ongoing debates about the ontology of (digital) games, thereby connecting the material-semiotic notion of platformization (Helmond, 2015) to cultural production.
国家哲学社会科学文献中心版权所有