期刊名称:International Journal of Electrical and Computer Engineering
电子版ISSN:2088-8708
出版年度:2022
卷号:12
期号:2
页码:2147-2157
DOI:10.11591/ijece.v12i2.pp2147-2157
语种:English
出版社:Institute of Advanced Engineering and Science (IAES)
摘要:The growing utilization of smartphones equipped with various sensors to collect and analyze information around us highlights a paradigm called mobile crowdsensing. To motivate citizens’ participation in crowdsensing and compensate them for their resources, it is necessary to incentivize the participants for their sensing service. There are several studies that used the Stackelberg game to model the incentive mechanism, however, those studies did not include a budget constraint for limited budget case. Another challenge is to optimize crowdsourcer (government) profit in conducting crowdsensing under the limited budget then allocates the budget to several regional working units that are responsible for the specific city problems. We propose an incentive mechanism for mobile crowdsensing based on several identified incentive parameters using the Stackelberg game model and applied the MOOP (multi-objective optimization problem) to the incentive model in which the participant reputation is taken into account. The evaluation of the proposed incentive model is performed through simulations. The simulation indicated that the result appropriately corresponds to the theoretical properties of the model.
关键词:Citizen reporting;City issue;Incentive mechanism;Mobile crowdsensing;Stackelberg game