首页    期刊浏览 2024年12月03日 星期二
登录注册

文章基本信息

  • 标题:Learning Cultural Heritage History in Muzium Negara through Role-Playing Game
  • 本地全文:下载
  • 作者:Nor Aiza Moketar ; Nurul Hidayah Mat Zain ; Siti Nuramalina Johari
  • 期刊名称:International Journal of Advanced Computer Science and Applications(IJACSA)
  • 印刷版ISSN:2158-107X
  • 电子版ISSN:2156-5570
  • 出版年度:2021
  • 卷号:12
  • 期号:12
  • DOI:10.14569/IJACSA.2021.0121253
  • 语种:English
  • 出版社:Science and Information Society (SAI)
  • 摘要:The traditional classroom-based teaching and learning of the History subject are ineffective and less interactive, influencing the students’ interest and motivation to learn history. Therefore, museum-based learning was proposed to supplement classroom-based learning for effective teaching and learning of the History subject. However, the excursions to the museum are often hindered by issues caused by the geographical location, the museum’s policies, and student commitments. The hindrances motivated the researchers to design and develop a role-playing game (RPG) in Muzium Negara (National Museum of Malaysia) known as “Waktu Silam” to enhance students’ interest, motivation, and knowledge on the cultural and historical heritage of Malaysia. A survey questionnaire was distributed to assess the enjoyment level provided by the game. The results showed that 84.8% of participants had experienced the element of enjoyment in this game. This study anticipated enhancing the student interest and knowledge in history, enhancing visitors’ experience, and promoting tourism to Muzium Negara. Additionally, the project is expected to include multiplayer functionality to add more interactivity to the game in future works.
  • 关键词:Muzium Negara; history; role-playing games; gamification; museum-based learning; enjoyable
国家哲学社会科学文献中心版权所有