出版社:Information and Media Technologies Editorial Board
摘要:Rendering high quality animations from 3D models is a computationally expensive and challenging task. Recently, distributed computing technologies have been deployed for real-time and effective animation rendering. However, specialized programming skills and specific hardware or software are required to perform animation rendering on the basis of distributed computing technology. Therefore, a distributed computing technology to enable efficient and easy execution of animation rendering is required. In this paper, we propose a method for distributed animation rendering based on Grid computing. The method we propose does not impose any special distributed computing technology on users' and it facilitates effective implementation of distributed animation rendering. In this research, we also developed a scheduler that automatically distributes the animation rendering task to the resources in a Grid computing environment. We constructed a prototype based on the proposed method and confirmed its effectiveness through several animation rendering experiments.