首页    期刊浏览 2025年07月04日 星期五
登录注册

文章基本信息

  • 标题:A Collaborative Learning Framework for Computational Thinking Development through Game Programming
  • 本地全文:下载
  • 作者:Ângelo Magno de JESUS ; Ismar Frango SILVEIRA
  • 期刊名称:Informatics in Education
  • 印刷版ISSN:1648-5831
  • 出版年度:2022
  • 卷号:21
  • 期号:2
  • 页码:253-282
  • DOI:10.15388/infedu.2022.14
  • 语种:English
  • 出版社:Institute of Mathematics and Informatics
  • 摘要:The Computational Thinking (CT) teaching approach allows students to practice problem-solving in a way that they can use the Computer Science mindset. In this sense, Collaborative Learning has a lot to contribute to educational activities involving the CT. This article presents the design and evaluation of a Collaborative Learning framework for the development of CT skills in students. To design the proposed strategy, several fundamental features of the Collaborative Learning concept of the literature have been studied and sketched. The strategy was applied to middle school students through a digital games programming workshop. Data were collected by three means: (1) collecting artifacts produced during activities; (2) recording of game programming sessions; and (3) applying a structured interview to students. The data analysis showed evidence that the strategy was able to mobilize Computational Thinking skills in addition to mobilizing collaborative skills in learners.
  • 关键词:computational thinking;game development;collaborative learning
国家哲学社会科学文献中心版权所有