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  • 标题:ハンドル領域の回転とスケーリングを考慮したインタラクティブなメッシュ変形操作
  • 本地全文:下载
  • 作者:吉岡 康博 ; 増田 宏 ; 古川 慈之
  • 期刊名称:映像情報メディア学会誌
  • 印刷版ISSN:1342-6907
  • 电子版ISSN:1881-6908
  • 出版年度:2006
  • 卷号:60
  • 期号:12
  • 页码:2032-2037
  • DOI:10.3169/itej.60.2032
  • 出版社:The Institute of Image Information and Television Engineers
  • 摘要:In surface-based interactive mesh deformation, most methods deform 3D mesh models by preserving their mean curvature. However, it is not easy to implicitly rotate normals on mesh models. We propose a new deformation framework for translating, rotating and scaling 3D models in an interactive manner. In our method, normal vectors on a 3D model are interactively rotated by interpolating the quaternion logarithms of rotations. This method allows interactive rotations and produces good results. In addition, we introduce a rigidity-constraint that preserves the relative positions of vertices. This type of constraint is useful for preserving important features on a 3D model. We also demonstrate that our framework can be applied to the scaling, smoothing and enhancement of geometric features on a 3D model.
  • 关键词:メッシュ;デフォーメーション;四元数;回転;離散平均曲率
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