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  • 标题:Property Exchange Method for Designing Computer-Based Learning Game
  • 本地全文:下载
  • 作者:Takanobu UMETSU ; Tsukasa HIRASHIMA
  • 期刊名称:人工知能学会論文誌
  • 印刷版ISSN:1346-0714
  • 电子版ISSN:1346-8030
  • 出版年度:2007
  • 卷号:22
  • 期号:1
  • 页码:19-28
  • DOI:10.1527/tjsai.22.19
  • 出版社:The Japanese Society for Artificial Intelligence
  • 摘要:Motivation is one of the most important factors in learning. Many researchers of learning environments, therefore, pay special attention to learning games as a remarkable approach to realize highly motivated learning. However, to make a learning game is not easy task. Although there are several investigations for design methods of learning games, most of them are only proposals of guidelines for the design or characteristics that learning games should have. Therefore, developers of learning games are required to have enough knowledge and experiences regarding learning and games in order to understand the guidelines or to deal with the characteristics. Then, it is very difficult for teachers to obtain learning games fitting for their learning issues.
  • 关键词:intelligent learning environment ; computer-based learning game ; design method
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