期刊名称:SCHOLARLY RESEARCH JOURNAL FOR HUMANITY SCIENCE & ENGLISH LANGUAGE
电子版ISSN:2348-3083
出版年度:2014
期号:2894
页码:7
出版社:SCHOLARLY RESEARCH JOURNAL'S
摘要:SRJH S &EL / Geeta R. Thakur, Bijoy K Thomas ( 237 - 243 ) F EB - M ARCH , 201 4 . Vol. - I, ISSUE - I www.srjis.com Page 237 Inculcation of Citizenship Values through Board Game Geeta R. Thakur Pillai College of Education and Research, New Panvel Bijoy K Thomas Assistant professor St. Xavier's Institute of Ecucation, Mumbai Guntur District Civic Literacy is the kno wledge of how to actively participate and initiate change in your community and the greater society. Civic literacy means p articipating effectively in civic life through knowing how to stay informed and understanding governmental processes, exercising the rights and obligations of citizenship at local, state, national and global levels, understanding the local and global implications of civic decisions and acting responsibly with the interests of the larger community in mind. This paper describes the deve lopment of BGCG based on the above mentioned concept. This game is developed to promote civic literacy among students. The demands and inputs of learner are included during the development of game i.e. curiosity, twists, motivation in the form of rewards a nd punishments and opportunities for decision making. While playing BGCG, the learners play to get higher civic index to become the best citizen of their country. The items were prepared based on civic indicators i.e., regular voting, regular volunteering , protesting, campaign contribution etc. The game is recommended as appropriate cost effective learning tool for developing civic responsibilities and civic literacy. It is helpful to create positive attitude towards civic responsibilities and create civic awareness among students even in the absence of required real experiences.