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  • 标题:Comparative study of the main Virtual Dressing Room applications
  • 本地全文:下载
  • 作者:Oana Balan, Alin Moldoveanu, Florica Moldoveanu
  • 期刊名称:Romanian Conference on Human-Computer Interaction
  • 印刷版ISSN:2344-1690
  • 出版年度:2014
  • 期号:3888
  • 页码:29-34
  • 出版社:Matrix ROM
  • 摘要:A virtual dressing room (also generally known as a “virtual fitting room” or “virtual changing room”) stands for a virtual reality based software application that allows users to try on clothes and see how they actually fit, without taking the effort of changing them physically. Virtual dressing room applications give information about the size, fit, texture and styling of a certain garment. The technologies have quickly advanced since the year 2005. According to their methodological approach, they can be classified into solutions which involve motion capture, body scan, 3D reconstruction and modeling or augmented reality techniques. From the shoppers’ point of view, the aim of virtual dressing room systems is to help them make quicker buying decisions regarding the fit and styling of the clothes they intend to buy. On the other hand, retailers can benefit from this new technological advancement by decreasing the level of garment returns, reducing the refunds and improving their brand image. This paper presents a state of the art of the actual fitting room systems available on the market, taking into account their technological approach, usability, design of the virtual avatar, simulation and accuracy of presentation.
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