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  • 标题:Improving aerobic capacity through active videogames: A randomized controlled trial
  • 本地全文:下载
  • 作者:Jorge Luiz de Brito-Gomes ; Raphael José Perrier Melo ; Erik Anders Wikstrom
  • 期刊名称:Motriz. Journal of Physical Education. UNESP
  • 印刷版ISSN:1980-6574
  • 出版年度:2015
  • 卷号:21
  • 期号:3
  • 页码:305-311
  • DOI:10.5016/motriz.v21i3.9528
  • 语种:English
  • 出版社:UNESP - São Paulo State University
  • 摘要:The rate of peak workload improvement between different types of Active Video Games (AVG) in young sedentary adults was investigated. Aerobic capacity improvement after a 6-week intervention between AVG types was also compared. Twenty participants, after baseline assessments, were randomized into one of three parallel groups: structured AVG (n = 6), unstructured AVG (n = 7) and a control group (n = 7). Participants played their respective AVG 3 times a week for 6-weeks (30 minutes-session). The control group maintained normal activities. Both structured and unstructured AVG improved peak workload after four weeks but only the structured group maintained this improvement through week five and six. Aerobic capacity improved in the unstructured (Pre: 36.0 ± 5.2ml.kg.min-¹,Post: 39.7 ± 4.9ml.kg.min-¹, p = .038) and structured AVG (Pre: 39.0 ± 5.9ml.kg.min-¹,Post: 47.8 ± 4.3ml.kg.min-¹, p = .006) groups. Structured AVG provide greater health benefits to aerobic capacity and peak workload in young sedentary but otherwise healthy males relative to unstructured AVG.
  • 关键词:exercise; videogames; physical fitness;Physically Inactive
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