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  • 标题:Perceiving Digital Interactivity — Applying Kendall Walton’s ‘Categories of Art’ to Computer Art
  • 本地全文:下载
  • 作者:Shelby L. J. Moser
  • 期刊名称:Proceedings of the European Society for Aesthetics
  • 电子版ISSN:1664-5278
  • 出版年度:2014
  • 卷号:6
  • 页码:245-257
  • 出版社:European Society for Aesthetics
  • 摘要:In this paper, it is my aim to explore the relatively young art category called Computer Art. To do this, I will apply Kendall Walton’s formative essay, ‘Categories of art’1, which will aid in analysing the perceptual features of works belonging to the category of Computer Art. First, I will summarise Walton’s key ideas, from which my interpretation is broadly devised from Brian Laetz’s critical commentary. Second, I will describe two typical examples of Computer Art, to consider its features, and if the category ‘Computer Art’ emphasises their aesthetic features. Finally, I will answer whether or not Computer Art is a Waltonian category of art and address the implications of this.
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