出版社:International Association for Computer Information Systems
摘要:Teaching and learning in the introductory programming course can be difficult. Numerous studies address this problem with none resulting in a perfect approach for either students or instructors. The authors of this paper found success in the introductory programming course by implementing a problem - based learning environment and by delivering the entire cour se in the context of game design. This paper discusses the course structure, results of a student survey about the course, and the instructor's reflections about various aspects of the course
关键词:Int ; roductory Programming; Problem ; - ; Based L ; earning; Ga ; me D ; esign; Pedagogy