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  • 标题:A Gamification Model Design for IPTV Contents Promotion
  • 本地全文:下载
  • 作者:Seung-Kwan Ryu ; Jae-Hwan Bae
  • 期刊名称:International Journal of Software Engineering and Its Applications
  • 印刷版ISSN:1738-9984
  • 出版年度:2014
  • 卷号:8
  • 期号:7
  • 页码:205-214
  • DOI:10.14257/ijseia.2014.8.7,17
  • 出版社:SERSC
  • 摘要:Gamification means an operation, which uses a game mechanism to influence people's behavior in the non-game context. This paper aims to design a gamification model in order to activate content business industry through more content viewing or uses, which can be applicable to IPTV. This article presented definitions and types of gamification first and then suggested factors for gamification model and a concrete architecture as well as design.
  • 关键词:Gamification; IPTV; Contents; Content business; flow
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