期刊名称:International Journal of Software Engineering and Its Applications
印刷版ISSN:1738-9984
出版年度:2014
卷号:8
期号:7
页码:205-214
DOI:10.14257/ijseia.2014.8.7,17
出版社:SERSC
摘要:Gamification means an operation, which uses a game mechanism to influence people's behavior in the non-game context. This paper aims to design a gamification model in order to activate content business industry through more content viewing or uses, which can be applicable to IPTV. This article presented definitions and types of gamification first and then suggested factors for gamification model and a concrete architecture as well as design.