期刊名称:International Journal of Future Generation Communication and Networking
印刷版ISSN:2233-7857
出版年度:2015
卷号:8
期号:1
页码:247-260
DOI:10.14257/ijfgcn.2015.8.1.25
出版社:SERSC
摘要:Efficient task scheduling mechanism in cloud computing can improve the resource utilization and enhance the overall performance of the cloud computing environment. However, the existing strategies based on static task requirements are difficult to guarantee the stability of the system, while dynamic mechanisms have higher complexity. In this paper, a new task scheduling algorithm based on potential game is proposed. We prove that the potential game will reach Nash equilibrium quickly. Also, the system load balancing level is adaptive with the number of users' task changing. The experimental results show the priority of the proposed algorithm.