期刊名称:International Journal of Grid and Distributed Computing
印刷版ISSN:2005-4262
出版年度:2015
卷号:8
期号:4
页码:349-356
DOI:10.14257/ijgdc.2015.8.4.33
出版社:SERSC
摘要:In order to improve the efficiency of cloud computing task scheduling, we propose a cloud scheduling algorithm based on DAG task graph and game optimal. This method first constructed scheduling tasks of DAG task graph, and set the initial virtual machine for root and leaf nodes, then based on the optimization model of game, the effectiveness of difference between the task configuration after optimization judgment and the current task configuration until the effectiveness difference within a preset range, the experimental results show that the methods herein can achieve not only balancing scheduling between each virtual machine, but also has a faster rate scheduling.
关键词:Cloud computing; task scheduling; DAG graph; game optimal