期刊名称:International Journal of Signal Processing, Image Processing and Pattern Recognition
印刷版ISSN:2005-4254
出版年度:2013
卷号:6
期号:6
页码:411-420
DOI:10.14257/ijsip.2013.6.6.37
出版社:SERSC
摘要:Distinguished with traditional computer realistic graphics, qualities of real time and fidelity are regarded as significant indexes of weighing system validity for real-time simulation of ocean wave simultaneously. Based on ocean waves' fractal character and the linear superposition method of Linear Ocean Wave Theory, the paper puts forward the simulation algorithm of ocean surfaces and realizes the real-time simulation of 3D ocean waves. In the course of programming, the character of real time is researched and corresponding simplified means are presented. The approaches and key techniques of ocean wave real-time simulation put forward in the paper better satisfy the requirements of realistic rendering.
关键词:wave simulation; fractal interpolation; midpoint displacement; real time; ; opengl