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  • 标题:Node Based Parallel Game Tree Search Algorithm Using Accelerated GPU
  • 本地全文:下载
  • 作者:Rutuja U. Gosavi ; Prof. Archana S. Vaidya
  • 期刊名称:International Journal of Innovative Research in Computer and Communication Engineering
  • 印刷版ISSN:2320-9798
  • 电子版ISSN:2320-9801
  • 出版年度:2015
  • 卷号:3
  • 期号:6
  • DOI:10.15680/ijircce.2015.0306136
  • 出版社:S&S Publications
  • 摘要:Game tree Search algorithm is used to search the best move in game tree. GTS is a combinatorialproblem in which it is hard to find optimal solution from huge possible solutions. Focus of the system is to takeadvantage of GPU’s massive parallelism capability to accelerate the speed of game tree algorithm and propose aconcise and general parallel game tree algorithm on GPUs. GPU computing is getting popular among scientificcommunity because of cheap and high performance computational power. Proposed system is implemented forConnect4 and Connect6 game using CUDA and MPI programming environment. It is found that parallelization taskson SIMD processors of graphics cards perform better during searching and evaluating a GTS. In this CPU isresponsible for maintain tree structure of game tree and GPU is responsible for evaluating node simultaneously. Thuschoice is to use combination of CPU-GPU solution with DFS-BFS search respectively. Comparison is done with serialimplementation for Connect4 and Connect 6 games
  • 关键词:Connect4/Connect6; CUDA; Game Tree Search; GPU; Parallel Computing
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