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  • 标题:BRLO-Tree: A Data Structure Used for 3D GIS Dynamic Scene Rendering
  • 本地全文:下载
  • 作者:Wenju Wang ; Zhang Xuan ; Liujie Sun
  • 期刊名称:Cybernetics and Information Technologies
  • 印刷版ISSN:1311-9702
  • 电子版ISSN:1314-4081
  • 出版年度:2015
  • 卷号:15
  • 期号:4
  • DOI:10.1515/cait-2015-0059
  • 出版社:Bulgarian Academy of Science
  • 摘要:BRLO-Tree (Block-R-Tree-Loose-Octree) is presented in this paper based on the R-Tree and Loose-Octree. The aim of the structure is to visualize the large scale and complex dynamic scenes in a 3D (three-dimensional) GIS (Geographic Information System). A new method of clustering rectangles to construct R-tree based on an improved K-means algorithm is put forward. Landform in 3D GIS is organized by R-Tree. The block is used as the basic rendering unit. The 3D objects of each block are respectively organized by a Loose-Octree. A series of techniques, based on this data structure, such as LOD (Level of Detail), relief impostors are integrated. The results of the tests show that BRLO-Tree cannot only support the large scale 3D GIS scene exhibition with wandering and fighting, but it can also efficiently manage the models in a dynamic scene. At the same time, a set of integrated techniques based on BRLO-Tree can make the rendering pictures more fluence and the rendering time vastly improved.
  • 关键词:BRLO-Tree; data structure; geographic information system; dynamic ; scene.
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