摘要:This article describes sadomasochist role-playing in which the participants are physically present and perform their actions. All sadomasochist activities have a role-playing component to them. It is a form of role-playing where people consensually take on dominant and submissive roles, for the purpose of inflicting things such as pain and humiliation, in order to create pleasure for all participants. This article examines cases where participants agree to emphasize those roles, or make them fetishistically attractive, by adding complexity and definitions to them. They then act out their characters’ actions in semi-scripted fantasy scenes. This paper examines that activity, defined as “sadomasochistic roleplay”. Furthermore, the article compares this form of play with live-action role-playing (larp), fantasy play which also contains characters and physical actions. Main emphasis is on the question of how closely related these two activities – both easily recognizable as pretence play – actually are. To determine this, the article examines sadomasochist role-playing by analyzing its key traits as role-play. These include it being potentially a game, the question of its goal-orientation and the issue of whether or not it contains a character in the sense of a live-action role-playing character. Based on this process, it comes to the conclusion that sadomasochist role-playing is not a separate type of role-playing, but rather one kind of live-action role-playing with a particular, distinctive framing.As its theoretical framework, this text utilizes studies done on both live-action role-playing games and on sadomasochist role-playing. Reliable material on the latter being quite limited, descriptions have been gathered from both academic works and from practical manuals. The manuals have been chosen from amongst those most quoted and considered reliable in academic works on sadomasochism. The data gained from these is further supported by the author’s interviews of practitioners with personal experience in sadomasochist role-playing. This article has two key purposes: The research of a relatively understudied form of role-playing, and the building of bridges from that to live-action roleplaying research.