出版社:International Academy of Science and Higher Education
摘要:In connection with the prompt growth of popularity of intensive technologies in practice of training, in this article the author has made an attempt to reveal educational purposes, specifics and a variety of methods of projects and technologies of game designing used in the educational process. The survey of teachers testifies that most of them don’t understand a basic difference between these technologies of training or have no idea of such intensive technology intensifying the educational process as the game design.