期刊名称:International Journal of Innovative Research in Computer and Communication Engineering
印刷版ISSN:2320-9798
电子版ISSN:2320-9801
出版年度:2016
卷号:4
期号:4
页码:6478
DOI:10.15680/IJIRCCE.2016.0404027
出版社:S&S Publications
摘要:Artificial intelligence is used in gaming industry to enhance game-play of the system.The proposed system is aimed at developing an agent to play classic console games like Mario bros, Pac man, etc. It was designed to start from scratch with very little domain specific knowledge about the game. It learnstoplay the games, byhit-and-trials and evolutionary techniques. The agent usesgenetic programming to select the best from a pool of generated neural nets, which finished game levels with better scores. The implemented agent successfully learned to play two types of video games without knowing their rules beforehand
关键词:Artificial Intelligence (AI); General Game Players (GGP); Neural Networks (NN); genetic programming; Bizhawk emulator; evolutionary algorithms