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文章基本信息

  • 标题:The art of Gamification; Teaching Sustainability and System Thinking by Pervasive Game Development
  • 本地全文:下载
  • 作者:Anders Nordby ; Kristine Øygardslia ; Ulrik Sverdrup
  • 期刊名称:Electronic Journal of e-Learning
  • 电子版ISSN:1479-4403
  • 出版年度:2016
  • 卷号:14
  • 期号:3
  • 页码:152-168
  • 出版社:Management Centre International Limited
  • 摘要:In 2013 Hedmark University College conducted a research project where students from a game development project/study program developed and tested a Pervasive Game for learning as part of a class in System Thinking. The overall game goal was to t each Sustainability through System Thinking, and to give the students a real world experience with their game;. It was tested on 5th and 7th graders in elementary school, spending one school day in each of the classes. This article focuses on the design o f the project: how the game was developed, how the children played it and how research was designed and data collected.
  • 关键词:Gamification ; game development ; pervasive games ; games and learning ; pedagogy ; system thinking ; sustainability
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