期刊名称:ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences
印刷版ISSN:2194-9042
电子版ISSN:2194-9050
出版年度:2004
卷号:XXXV Part B4
页码:228-233
出版社:Copernicus Publications
摘要:Map labeling is one of the most time-consuming and complex tasks during map generation. Additionally, if real-time map labeling is demanded like for screen maps, traditional automatic labeling approaches are not sufficient since they also do not support user interaction methods like zooming and scrolling – change of scale and map clip. Thus, we developed a new approach considering these specific demands for screen maps. The core of our approach is the modeling of possible label conflicts. This includes the identification of such conflicts depending upon their scale of occurrence and the storage of this information. Therefore, we designed a purpose-build data-structure, the so-called reactive conflict graph. This data-structure is built up before a user interacts with the system in the so-called preprocessing phase. It will be exploited during the interaction phase and ensures real-time labeling in a cartographic adequate way. The developed approach supports the labeling of point, line and area objects. The feasibility is successfully demonstrated in a component-based prototype
关键词:Cartography; GIS; Modeling; Data Structures; Real-time; Multiresolution; Generalization