期刊名称:ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences
印刷版ISSN:2194-9042
电子版ISSN:2194-9050
出版年度:2000
卷号:XXXIII Part B5/1
页码:395-400
出版社:Copernicus Publications
摘要:The use of three dimensional computer graphics (3D CG) is no w becoming more and more popular, because it often visualizes objects more comprehensively than real ones. Concerning classical architecture and archaeology, sites are usually in ruin and excavated buildings are in demolished condition down to the foundation. Thus, it is hard not only for specialists but also for general people to have vivid images of how they looked like in antiquity without help of reconstructed drawings. 3D CG has drawn strong public attention during recent years for this purpose, and the authors tried to reconstruct the buildings of the stadion area of ancient Messene, a Hellenistic town of Greece, in 3D CG and showed here the results of the reconstruction and to wnscape analysis
关键词:Computer Graphics; Archaeology; Classical Sites; To wnscape; Messene