首页    期刊浏览 2024年09月19日 星期四
登录注册

文章基本信息

  • 标题:RECONSTRUCTION OF THE STADION AREA OF ANCIENT MESSENE USING 3D COMPUTER GRAPHICS AND ANALYSIS OF ITS TOWNSCAPE
  • 本地全文:下载
  • 作者:J. Ito ; Kostas Tokmakidis ; Kosuke Inada
  • 期刊名称:ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences
  • 印刷版ISSN:2194-9042
  • 电子版ISSN:2194-9050
  • 出版年度:2000
  • 卷号:XXXIII Part B5/1
  • 页码:395-400
  • 出版社:Copernicus Publications
  • 摘要:The use of three dimensional computer graphics (3D CG) is no w becoming more and more popular, because it often visualizes objects more comprehensively than real ones. Concerning classical architecture and archaeology, sites are usually in ruin and excavated buildings are in demolished condition down to the foundation. Thus, it is hard not only for specialists but also for general people to have vivid images of how they looked like in antiquity without help of reconstructed drawings. 3D CG has drawn strong public attention during recent years for this purpose, and the authors tried to reconstruct the buildings of the stadion area of ancient Messene, a Hellenistic town of Greece, in 3D CG and showed here the results of the reconstruction and to wnscape analysis
  • 关键词:Computer Graphics; Archaeology; Classical Sites; To wnscape; Messene
国家哲学社会科学文献中心版权所有