期刊名称:International Journal of Advanced Robotic Systems
印刷版ISSN:1729-8806
电子版ISSN:1729-8814
出版年度:2012
卷号:9
期号:4
页码:98
DOI:10.5772/51320
语种:English
出版社:SAGE Publications
摘要:The high force update rate is a key factor for achieving high performance of haptic rendering, which imposes a stringent real-time requirement upon the execution environment of the haptic system. To fulfil this requirement, haptic systems are often limited to simplified virtual environments (VEs) for reducing computational load. This paper presents a novel pipelined threading architecture, which uses several threads running consecutively for implementing haptic rendering algorithms. With the proposed method, the haptic forces updating rate is effectively increased, which leads to improved system performance and makes complex VE scenes possible in haptic rendering. Based on the 3-DOF Delta haptic device, experiments with a virtual wall haptic system are carried out and verify the proposed method.
关键词:haptic rendering; pipelined threading; force update rate; system stability