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文章基本信息

  • 标题:Comedy of Contingency: Making Physical Humor in Video Game Spaces
  • 本地全文:下载
  • 作者:Jaroslav Švelch
  • 期刊名称:International Journal of Communication
  • 印刷版ISSN:1932-8036
  • 出版年度:2014
  • 卷号:8
  • 页码:23
  • 语种:English
  • 出版社:USC Annenberg Center
  • 摘要:Although mediated humor is pervasive in our media cultures, media studies have largely glossed over the role of technology in the process of making humor. This article brings that topic into focus, while examining the Machinima-related subgenre of gameplay mischief video—the video montages of physical humor captured or staged in the simulated spaces of video games. Based on close reading of videos from three contemporary 3D action titles, interviews with the makers of these videos, and an analysis of humor techniques they employ, I argue that this vein of humor arises from the interaction between the player and the game. I also claim that the capacity of games to generate unexpected and contingent events is instrumental to this process.
  • 关键词:video games, humor, comedy, slapstick, machinima
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