Touching, tapping ... thinking? Examining the dynamic materiality of touch pad devices for literacy learning.
Walsh, Maureen ; Simpson, Alyson
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Introduction
The image at the start of this paper typifies the physical
processing of the dynamic features found on touch pad devices, in this
case an iPad. Dynamic materiality is demonstrated in the ways users can
touch, tap or slide to move from one screen to another--while
transferring images or text--or tap hyperlinks to access web pages.
Finger actions can move, enlarge or reduce the images on the screen. A
touch of a finger can correct spelling, copy and paste text or image,
access an application (app) or emails. The image shows a Year 5 student
using two fingers in a highly specific swipe action to move from a
website to a screen that displays an app through which he has created a
digital text. Although static, the blurred image indicates the speed and
confidence with which he and his fellow students have adopted this touch
pad technology in their class. This is perhaps a precursor of
predictions for the touch technology that may be available in future
classrooms, such as 'touch screen tables, robot study buddies and
3D virtual learning environments (SMH, July 2012). This paper discusses
the impact of such physical activity on literacy learning to raise
important questions. How does the addition of touch on the screen create
different opportunities for directionality and offer different reading
paths? How does this affect the way students read and write on screen,
process and produce information? How does touch as part of the mode of
gesture influence reading and writing within this digital environment?
Questions such as these are becoming more important to address as touch
pads have been adopted in many classrooms without clear understandings
of the relationship between literacy, learning and the way touch
operates as a mode through which students physically interact with
digital platforms.
Review of literature
This paper requires us to revisit prior conceptualisations of the
related processes of reading and writing usually tagged literacy. There
are problems of shared understanding when we discuss issues that depend
on a clear definition of literacy. As long ago as 1991 the study of
literacy was described as 'a maze of studies to match a multitude
of practise, full of contradictions and paradoxes' (Meek as cited
in Nel & Paul, 2011, p. 145). Reading through any range of texts
that discuss literacy shows that there is still significant slippage of
meaning for the term. In much work written for classroom teachers there
is no specific gloss on the term literacy when the word is used in
association with multiple modes of meaning. The word literacy has become
an appendage for various other terms, for example visual literacy,
digital literacy, computer literacy, multi-literacies etc. As
practitioners and those teaching them attempt to deal with new and
emerging conceptions of literacy the term 'new literacies' has
grown in popularity (Street, 1997; Lankshear & Knobel, 2003; Comber
& Kamler, 2005; Yelland, 2005). This term includes the multiple form
of 'literacies' but avoids integrating them. The usage is
commonly associated with ICT technologies and 'ways of knowing in a
digital age' (Yelland et al., 2009, p. 5) and incorporates
'new textual practices' (Comber & Kamler, 2005, p119). But
again there is slippage or lack of clarity for the term literacy when
the discussion shifts from pedagogy to modes of communication.
The recent increase in the use of touch pad devices such as iPads
adds a further complication to our conceptualisation of literacy
practices when considering how students read and write with digital,
mobile media. We acknowledge that the processes of reading and writing
are more closely related (Walsh, 2010) in a digital environment, but for
the purpose of this paper we will focus mainly on the impact of touch
technology on the students' reading practices, although writing,
designing and producing digital texts will be shown to be an outcome of
digital reading practices. When we observe students reading with touch
pads we need to account for the embodied interactivity that supports
their learning as well as the more familiar embedded multiple literacies
we have come to recognise. Research is needed to investigate the
additional affordances that such devices offer to enable the reader to
control their physical reading environment and deal with digital
metacognitive knowledge (Leu et al., 2008). Reading on screen for
example has been shown (e.g. Kress, 2003; Unsworth, 2003; Walsh, 2006;
Bearne et al., 2007) to involve the processing of non-linear, multimodal
elements such as text, image, sound and movement. But research into
reading with touch technologies which incorporate gesture is gradually
emerging (Jewitt, 2006).
The multimodality of reading and writing on screen has been
described as 'multiplicative' (Lemke, 2002) in the way modes
interact with others within a media or digital text. A useful
explanation of how modes compound in meaning making processes is given
by Kress and van Leeuwen who state: ' ... meaning is made in many
different ways, in the many different modes and media which are
co-present in a communicational ensemble'. (Kress & van
Leeuwen, 2001, p. 111). They describe the multilayered features of
communication and how each layer contributes to meaning. Lemke further
explains the process as 'multiplying modalities' (2002, p.
302) suggesting that each semiotic mode is not an addition but rather
increases or multiplies the possibilities of further meanings. The
usefulness of this premise is indicated when we consider the image at
the start of the paper. It enables us to conceptualise how, as the
student rapidly traverses from one meaning making episode to another
employing different modes, the cumulative potential of his meaning
making possibilities increases (Lemke, 2005). However, we are aware that
the touch technologies require us to consider a blurring of the lines
between literacy and action (Beavis, 2012) and query our understanding
of where gesture sits with reading practices.
The 2009 PISA report (OECD, 2011) on digital reading reinforces
researchers' findings on the differences between reading print and
digital texts by differentiating between 'fixed' texts with a
'static existence' and electronic texts that have an
'unfixed, dynamic' existence (pp. 27-28). The distinction that
PISA makes suggests that features of touch technology would allow for
even more dynamic access and interaction as the kinaesthetic movement of
touch supports cognitive development on a number of interrelated
dimensions. For some time it has been acknowledged that reading on
screen involves non linear reading paths (e.g. Snyder, 1997; Kress,
2003; Bearne et al., 2007) where the concept of a reading path is used
to indicate how multimodal elements impact on the order of a
reader's interaction with a text. As touch technologies provide
readers with non-linear and non-sequential entry points to text on
screen they increase the potential for divergent and multiple reading
paths. Like the multimodal features of gaming, touch technology allows
for physical movement and interaction between different semiotic
domains. As researchers on gaming have shown the potential for cognitive
processing within these semiotic domains (Gee, 2003; Beavis, 2012), it
is pertinent to examine the cognitive impact of touch technology on
literacy and learning. In the case study reported below we have been
examining the impact of dynamic accessibility on thinking and learning
by tracking the relationship between physical action and literacy
practices.
Research into the use of touch pads is in its infancy as the early
adopters of the technology begin to examine its impact on learning and
teaching from a number of aspects including motivation, ICT use,
pedagogic change, reading and digital design. Studies in primary school
classrooms have examined touch pads as a useful source of engaging
applications, which motivate students and increase reader engagement
(Ciampia, 2012), or as a new interface to bring digital texts into the
classroom and increase student interaction and facility with
technologies (Hutchison, Beschorner, & Schmidt, 2012; Harmon, 2012).
Digitally mediated pedagogy has been examined by Rowsell, Lovering,
Mcquirter-Scott, & Bishop (2013), in their ongoing research which
considers iPads as 'placed resources' which impact on the
local classroom community. Some research demonstrates that critical
reflection about touch pad functions and the associated need for
pedagogic change is beginning to emerge in journals for teacher
professional development. For example some work on the impact of touch
pads shows increased comprehension and improved reader response (Larson,
2010), which recommends their use. However, contrasting studies such as
Shephard's (2011) report on student distraction and lack of
achievement for poor readers, which challenge the equation ICT
integration = increased learning. Supported by the work of Kalantzis and
Cope (2012) and Kress (2010) who have provided analytical frameworks for
examining how students create multimodal texts using digital
technologies, classroom based research is beginning to investigate how
teachers are learning the value of design pedagogies (Healy, 2008;
Sheridan & Rowsell, 2010; Kalantzis & Cope, 2012) It is clear
that researchers are beginning to explore the educative benefits and
challenges of touch pads. The studies discussed are an indication of the
enthusiasm and concerns raised so far. Yet few researchers have examined
the aspect of modality at the specific level of touch as their attention
has been focussed on the general integration of ICT into the classroom.
For example text manipulation is mentioned as an affordance that
increases student interaction (Larson, 2010 p. 21; Shephard, 2011 p. 15;
Hutchison et al., 2012, p. 17) but the physical aspect of this reading
process is not closely examined in any of these studies. The current
study addresses an area that needs consideration. If reading with touch
pads makes comprehending and designing text more complex then we must
examine in what ways literacy practices have been augmented through
dynamic materiality to support students' learning.
Theoretical frameworks
The study draws on theoretical frameworks related to literacy and
semiotics as seen in the work of researchers into multimodality and new
literacies referred to above. However, as it is an empirical study based
in a classroom context, it is also informed by frameworks drawn from
learning theory. For example, Alexander's principles of dialogic
teaching (2004) postulate a set of guidelines for pedagogic practice,
which include the concept of cumulative learning which is core to our
investigation of multiplicativity. Although Alexander's focus was
on face to face learning where meaning is made amongst interactants
through talk, parallels can be found between his dialogic principles and
Lemke's research (2002; 2005) which is concerned with meaning
making that traverses different modes and media. They provide
complementary frameworks for analysis as both approaches share
commonalities. They both adopt a social constructivist view of meaning
making as they view communication as purposeful social action created in
complex, dynamic interactions. In addition, the two theorists use the
concept of cumulation to explain their view of how learners build
meaning across time and virtual space for Lemke and in real time and
physical classroom place for Alexander. As our study examines digital
meaning making practices in a school setting, our research finds useful
analytic support from these theorists as well as semioticians to help us
investigate the role gesture plays within multimodal interactions as
students are engaged in reading tasks with touch pads. So, our
discussion below is informed by theories related to literacy,
multimodality and dialogic reasoning.
The study
Our research is ongoing and part of a larger study. This paper
focuses on two samples of data collected in the case study of a
classroom of 28 Year 5 students in an urban independent school for boys
in Sydney, NSW Australia. In 2012 each student in Year 5 was issued with
his own iPad at the beginning of the school year. The researchers
collected classroom observations one day a week during literacy sessions
over three terms as students researched, read and designed digital texts
as they interacted with the physical interface of the touch pads through
the mode of gesture. Data was collected in the form of video and still
image recordings of the teacher and the students as they interacted, as
well as field notes and the teacher's reflective journal. The data
records how the students and their teacher learned how to learn with the
new technology in their classroom.
Case study, an established methodology in literacy research
(Barone, 2004), was chosen for the observational procedures needed for
this study because of the complexity of the data. We were looking for
specific examples of literacy, particularly reading behaviour, in our
observations as well as the pedagogic strategies through which the
teacher established opportunities for literacy development with the use
of iPads and print-based materials within the literacy sessions.
Considering the materiality of the iPads themselves and the affordances
of different modes and interaction between modes within this touch
technology we were conscious of the need to obtain video data that would
allow for multimodal analysis (Jewitt, 2009).
To examine some of the differences between reading on a
'fixed' screen and reading with the dynamic screen of the iPad
we are using evidence from our classroom observations taken from a
sequence of lessons when students were researching a Science topic
'The Life of a Star'. As part of their work on this topic the
teacher introduced the students to the app 'Corkulous' which
is a digital 'idea board' that looks like a cork message board
on screen. It can be used for organising ideas, note taking, mind
mapping, planning, as a message centre or event planning. It is moveable
on the iPad screen, its size can be varied and it allows for different
features to be used, moved and varied on it, e.g. notes, labels, photos,
index cards, task cards and others. It allows for file sharing and is a
good example of the principles of cumulative learning in action.
The teacher demonstrated to the whole class the features of
Corkulous on the Interactive White Board (IWB) to remind students of the
procedural steps for successful research planning and presentation. The
teacher displayed six key headings on the board in the first lesson:
Define, Locate, Select, Organise, Present and Assess; and discussed each
one with the students. He related the research process to the design
potential and interactive affordances that the app provided so that
students would recognise its benefits for their planning. He scaffolded
the students through each of these processes over several lessons
through discussion and a practical task. For example, to illustrate
'Define' he asked students to 'find 3 words to summarise
the life cycle of a star'. This task forced students to both
conceptualise and contain their search for information.
As they worked on each research process students used the Corkulous
board to organise their information by making headings with notes and
recording web site links. They signalled their connections between
pieces of information and photographs they added to the board by using
virtual 'strings' and arrows, as shown in Figure 2.
The photo in Figure 2 shows the organisation of one child's
information about the life cycle of a star using the Corkulous App.
The teacher emphasised the need to keep a record of good websites
and filter out the bad ones, so the students were learning to synthesise
information at the same time they were looking for content about stars.
Students were required to search for information from books or web sites
and to find a minimum of five websites that provided useful information
and to discard those sites that were not helpful. To do this they had to
type in key words in the search engine or in particular sites (e.g. the
NASA site for kids). They then had to copy and paste the URL into their
notes on Corkulous under the appropriate heading. It is important to
note that the teacher emphasised that students were to use a range of
sources, books as well as web sites. Students used and shared some of
their information with the teacher and others in the class as the
lessons progressed using email, the IWB at the front of the class and
dialogue.
[FIGURE 2 OMITTED]
Example 1
The sequence of photos below shows how one student Mark (pseudonyms
are used for students) organised his information onto the screen using
the Corkulous app. The researcher asked Mark to go through a think aloud
process to talk through what he had done and why. Mark explained his
information to the researcher, pointing to specific parts of the screen
to describe details of a hyper giant star (in this case VJ Canis
Majoris). As he does this he points to a photo he has downloaded and
labelled, then he enlarges the photo as he describes its features and
explains the size of the sun in comparison with the hyper giant star,
before he slides the screen to present the next explanation to the
researcher. The following figures present examples of Mark talking
through his explanation alongside the still photos in Figures 3 and 4 of
his finger pointing to the screens. His spoken comments are in italics.
[FIGURE 3 OMITTED]
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Mark then proceeds to explain the life cycle of a hyper giant star,
pointing to and moving his finger along the direction of the visual
texts he had created, including arrows, text and images on the Corkulous
board. As he continues with his explanation he talks about and partly
reads his text from the screen:
When it's born it's a protostar and it forms into
a hyper giant star. About a [one] hundred thousand
years later it will explode and it becomes a hyper nova.
The hyper nova's core collapses in on itself forming a
singularity which is an awfully big bit [the text reads
'colossal'] of matter squashed into a very small space.
The singularity expands very rapidly forming a black
hole. The black hole will swallow anything including
a [? ...] which wanders into its path. Billions of years
later it will expel all its matter and then everything
will be back to normal.
Mark then taps his final image that expands into a larger image of
a mass of stars, showing that he was conscious of a final effect in the
visual design of his digital text. He has created a visual conclusion
that was enabled by the affordances of the technology.
It is important to note that, as stated earlier,
'reading' itself does not occur in isolation in this
environment. Rather it leads into the production of a digital text that
involves writing and design and the outcome of what has been learnt
through the research and reading. Mark has been able to produce an
explanation text that demonstrates his learning with written language,
images and graphics, which are organised in a nonlinear way.
Example Two
After completing their explanation of the life cycle of a star,
students were required to apply this information to create a further
digital text, in this case an online diary of a day in the life of a
star or an astronaut. Students presented their diaries in different and
imaginative ways, using factual information within the fictional diary.
They presented these as an iBook with each electronic page of the diary
combining written text, photos, images and graphics with different types
of inserts. An example of one page from the diary of another student,
Thomas, is shown in Figure 5. Like Mark, Thomas used touch to navigate
between semiotic layers to create, move away from and then revisit a
text as he uses knowledge accumulated from other sources, which allows
him to build on his core text. As he uses both physical and mental
movement he needs to reconfigure information to fit into what he already
knows in a purposeful fashion that depends on metatextual awareness. The
cognitive processing needed to successfully relate information from one
text to another in this manner can be viewed as a kind of mental
hyperlinking.
[FIGURE 5 OMITTED]
The image in Figure 5 shows the result of Thomas' literacy
learning together with the physical actions of touching, tapping and
sliding to display the written and visual texts that form this page of
his digital diary. In order to meet the requirements from the English
and Science syllabus he had to understand the reading and research he
had completed on the life of a star, in this case the planet Jupiter.
Thomas used his literacy skills to weave the factual information he had
found into an imaginative diary in which he used a first person
narrative to convey the perspective of an astronaut as he describes his
'amazing adventure' after years of training and the honour it
is. It is clear that design is an important aspect of this diary as it
was with Mark's digital explanation text. Thomas has arranged each
page/screen with the imaginative text of the diary placed alongside a
separate explanation text. He includes different genres on each of his
screens/pages but divides them visually with coloured frames. Dark
colours are designed to depict a sense of the vastness of space. These
colours are contrasted through his diary with strong use of red, orange,
green and blue framing blocks of text and images, and these cohere with
orange and red glows in images of the stars or Jupiter's moons.
While these aspects of design are reliant on the visual mode they have
been produced through the gestural mode of touch.
Discussion
Our goal was to investigate the cognitive and interactional
processes (Leu et al., 2008) that take place when the students read
digital texts on a touch pad and to understand the processes used to
render hybrid, multimodal 'texts' meaningful (Kress. 2003;
Walsh, 2010). We have employed the concept of dynamism to interrogate
the embodied iterative explorations students demonstrate through their
learning, scaffolded by their teacher's pedagogical adaptation to
the potentials of the touch technology. The examples from Mark and
Thomas are typical of how the majority of students in the class were
working and they offer opportunities to consider some important issues.
These are
* the relationship between traditional and digital reading
processes;
* the dynamic nature of touch pad technology for literacy learning;
* the directionality of reading paths in touch pads; and
* the influence of touch on conceptions of gesture.
Each of these issues is now discussed.
The relationship between traditional and digital reading processes
It was evident that traditional and digital reading processes could
not be separated as one supported the other. Similarly writing and
design were integral to demonstrate students' learning from their
reading and for them to produce new texts. This holistic relationship
between reading and writing and between traditional and digital literacy
has been established by several researchers (e.g. Bearne &
Wolstencroft, 2007; Walsh, 2010). Within these tasks the students were
engaged in effective reading and literacy practices. They were required
to engage in traditional practices of research and content area reading
as they searched websites and books, located information, selected
relevant and discarded non-relevant information. They found web links,
copied, pasted and filed these as hyperlinks in their notes on screen.
They were both synthesising and evaluating as they organised their
information with written explanations in their own words supported by
photos, diagrams and graphics on their screens. It is important to note
that this learning process was a result of the structure the teacher had
established with careful modelling and scaffolding throughout the
sequence of lessons.
The need for students to develop the ability to make these kinds of
connections as part of reading digital texts is recognised in the PISA
report (OECD, 2011) that acknowledges readers interact with texts at
different metacognitive levels to make meaning such as drawing on
background knowledge, responding, empathising, analogising, obtaining
and evaluating facts, critiquing and making intertextual links (Simpson
& Walsh, 2013). Vocabulary skills were constantly being developed as
students were led by the teacher to be in the habit of using an online
dictionary to find the meaning of words they did not know. Both students
had to use a range of both literacy and digital skills to complete their
tasks. In order to meet the requirements from the English and Science
syllabus Mark's work shows a sequential and coherent verbal and
visual explanation text that was been generated through the cumulative
processing of cognitive understanding with the material affordances of
screens and their modalities. In contrast, Thomas' online creative
diary is interspersed with factual information with comments on the Big
Bang Theory, Jupiter's' moons and its Great Red Spot. The
diary had to be structured sequentially so that specific events or facts
were highlighted. The language had to be imaginative as well as involve
explanation. It shows the use of several genres of recount, narrative
and explanation designed with visual arrangements and effects to suit a
digital screen.
All of the literacy learning processes--searching, locating,
navigating, reading, notetaking, interpreting, synthesising, evaluating,
writing, designing and producing--occurred within the interactive moves
between books, sites and screens with aspects modelled by the teacher on
the class IWB. Traditional and digital reading processes were
interrelated and interdependent within the students' work. This is
evidence of the holistic, interrelated process for literacy that is
possible in contemporary contexts with the affordances of new developing
technologies.
The dynamic nature of touch pad technology for literacy learning
In observing the students' use of the iPads the researchers
were seeing the constant domination of physical fine-motor, finger
movements. Students had to touch, tap and slide to move around the
screen as well as enlarge or reduce the size of the screen or items in
the screen. They touched, selected and positioned notes (electronic
versions of post-it notes) in appropriate sizes then typed headings, for
example those related to the evolution or development of a star.
Students were using keyboarding skills for writing, varying font and
headings for layout and editing. They were moving to and from web sites
to the Corkulous board on their screen and rearranging the visual
representation of their thoughts on the screen as they did this. Some of
the most common actions observed as students interacted with their touch
pad screens were splitting the keyboard, playing with font, paint,
colours, sliding screens, minimising, maximising, and going back to an
arrangement of pages. They were flipping and tapping, finding and
inserting images, going to a draw facility, fingers moving all the time.
They were also going back to other sites and to an online dictionary or
thesaurus, emailing sites and photos to each other and demonstrating
skills to others. However as already shown the physical, technical
skills did not occur in isolation and were integral to the fundamental
literacy and learning that was occurring. In addition to the integral
relationship between traditional and digital practices, the researchers
were observing dynamics in the classroom that were related to both the
affordances of the touch pad technology as well as the teacher's
pedagogy.
Figure 6 is one attempt, although a static diagram, to represent
the dynamic processes that were occurring as students researched,
recorded, read, wrote, designed and produced texts on screen. The box
labelled 'Working on screen' represents the physical interface
of the touch pad. While the screen is shown at the centre of the diagram
it is not meant to signify a dominant, fixed entity as students were
working across multiple 'screens' of different semiotic
content that they were either accessing or creating. This is the
multiplicative effect at play as iterative actions are used to create
meaning. The box labelled 'Accessing websites' in the diagram
represent the screens with information that students accessed. Other
boxes indicating 'photos', 'online dictionary',
'apps' or 'emails' are included to show students
were not just accessing websites. Students read, accessed and then
transferred relevant information to their own screens or texts they were
creating. This is where reading paths were fluid and clearly non-linear.
The curved arrows represent the continual shifting between screens and
sources as well as shifts between semiotic modes of words, image, sound,
gesture and movement as multimodal reading paths.
[FIGURE 6 OMITTED]
The modes of words, image, sound, gesture and movement are shown in
the diagram but are not meant to be static but occurring within the
various processes. Touch and directionality were important aspects of
gesture the students incorporated in their reading processes. Students
constantly used visual and tactile movements--often quickly--to and from
different sites.
The directionality of reading paths in touch pads
The data has required the researchers to reconsider the concept of
reading paths to take into account variations of directionality created
through touch. To try to conceptualise the argument we contrast two
kinds of reading practices represented in the examples above. Mark and
Thomas designed what could be called 'static' texts on screen
through the multiplicative effect of different modes, which communicate
semantic content through print, image, colour, font size etc. They are
static in the sense that the texts are fixed yet show traces of the
students' research as the information has been brought to the
'surface' layer and are cohesively presented according to the
construction of a text logic based on different reading paths. For
example, Mark incorporated directionality in his text to create a
circular reading path for his Corkulous board using arrows and strings
and images and text boxes to represent the Life Cycle of a Star.
Differently, the reading path Thomas chose used a visual design of
overlapped framing to overlay two texts so they were both visible and it
signalled that the two texts were different yet related. Both
Mark's and Thomas' texts are 'closed' in the sense
that the semantic boundaries of content are all located within a
physical context, the one 'page'/ screen, as a semiotic
product.
By contrast in order to create these texts the students followed
nonlinear, 'open' reading paths of another sort, which made
far more use of the interactive affordances of the touch pad and display
a far broader range of directionality. On numerous iterations of the
research process they explored, read, cut and brought back material from
various sources, which they rewrote and repurposed. It is not possible
with current software to trace every page the students visited as they
researched the topic of Stars but, from the video data, we observed the
multidirectional reading paths students followed in their hunt for
useful information through web sites, emails, books, and discussion with
the teacher. The directions chosen during the research process were
driven by a logic of content. The students were reading, viewing and
interpreting using hyperlinks and images and key words as their
directional guide posts/stepping stones to create their own individual
reading paths.
We argue that the data shows traces of metatextual awareness as the
students were using physical and semiotic movement to connect and
reconfigure information so that they would be prepared to create and
design new texts. Therefore the diagram above in Figure 6 includes both
cognitive and interactional directionality.
The influence of touch on conceptions of gesture
Gesture has been described previously as a mode by scholars of
multimodality (Jewitt, 2006; Kress, 2010) but it is more often dominant
in the physical movement that occurs in drama, dance or film. With touch
technology the kinaesthetic mode of gesture becomes more dominant and
potentially dynamic in that the content the screen displays need not be
as 'fixed' as on a computer screen or laptop. However, we do
not yet have a systematic description expressed at the level of
individual action that copes with the specificity necessary to interact
successfully with touch technology on both the physical plane and within
semiotic layers of meaning. The data collected for the study is
highlighting the need for more to be researched in this area. For
example, we speak of Mark moving the text 'off' screen to
bring a new text 'on' screen to read and work on. He needed to
use a highly controlled two finger swipe action to achieve his purpose.
More or less fingers would have resulted in a different outcome. That
is, the outcome of his action was not random; rather he was in control
of a very specific 'vocabulary of action' (Beavis, 2012, p.
87). Although we do not have agreed terminology for Mark's actions,
we can suggest that the student's use of touch is socially
meaningful (Lemke, 2005) as it meets the criteria of matching 3
meta-functions (Halliday, 1994). The action signals ideational meaning
through the student's intention to find information on the topic of
stars that connects to what he already knows. It signals interpersonal
meaning as the move is simultaneously a command 'go!' [from
one page to another] and a question 'where is?' [information
about black holes]. And finally it signals compositional meaning as the
deliberative directional move makes a cohesive 'reading path'
from the student's mind map about stars to a new source of
information about stars on a website. His choice of actions was
contingent on his purpose. This demonstrates how the student has both
the physical capacity and the knowledge capital to use touch
successfully on his touch pad.
Therefore, a further issue to be raised is the expansion of the
role of touch within the mode of gesture. Is touch a mode itself within
the new environment of touch technologies? Our observations were that
often students made different tactile movements where they were playing
with and exploring the features of the screen. Our close analysis of
students' responses to literacy tasks has shown us the importance
of considering touch to be part of the meaning making processes students
employ when they work with interactive screens. By tracking touch we
have been able to propose that the physical affordances of the digital
platform are an important component of the exploratory learning
experience. In addition, by tracking touch we have also been able to
propose that the learner's physical engagement with the task
provides visible traces of their internal thought processes. When
students were engaged in researching, reading, recording and designing
digital texts, touch was an integral part of their communication along
with the visual mode and written language. At this stage we are
suggesting that touch, within these digital environments, is a new way
of representing meaning and communicating. If we wish to highlight the
physicality of the dynamic interface between touch pad devices and
literacy learning, much more research is needed to investigate the
relationship of touch to gesture and to the learning process.
Conclusion
Our analysis of the two samples of data presented in this paper has
enabled us to track some aspects of the relationship between literacy
and the physical action of touch in the use of touch pads. We believe
that we have identified that students use multiple reading paths and
that the use of touch on the screen was complementing the way students
read, processed, wrote and produced information in this digital
environment. The mode of touch, along with the visual and verbal modes,
cannot be separated. We have shown how through the dynamic accessibility
of the touch pads students' physical actions enabled them to move
between multiple semantic planes of information as they worked through a
sequence of literacy learning. The concepts of dynamism and
multiplicativity have been useful in guiding our interrogation of iPads
in the classroom context as ways of describing and understanding what we
were seeing. This is a beginning glimpse of the complexities that exist
in attempting to describe the relationship between physical action and
semiotic meaning making.
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Maureen Walsh
Australian Catholic University
Alyson Simpson
University of Sydney
Maureen Walsh is Adjunct Professor in the Faculty of Education at
Australian Catholic University and in the Faculty of Education and
Social Work, University of Sydney. Previously Professor of Literacy
Education with two national awards for university teaching, her research
has investigated the impact of digital communication on literacy
education.
Alyson Simpson is Associate Professor at the Faculty of Education
and Social Work at the University of Sydney. Her research projects in
higher education and primary schools have examined the power of
children's literature, designs for e-learning, dialogic assessment
and the impact of digital technology on reading practices and pedagogy.